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Professional Experiences |
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Research Assistant at Northeastern University , Game User Research Lab |
Since Sep 2012 |
a)Working as a user researcher and developer for a game company named Igniteplay (http://www.igniteplay.com/) while it was collaborating with Northeastern university regarding their social health based game. I developed a Business Intelligence solution for their social and health based game activities and metrics, and prepared a framework for their future correlational and experimental studies (A/B testing). September 2012 – December 2012 |
b)Working as a researcher on an adaptive gaming project, this project involves building predictive models of players’ performance in a 3D shooter game, and tuning game contents and pacing using constraint based search methods such that the player’s experience meet the initial design intension. |
Researcher and Developer
at Blackbird Interactive Inc. |
October
2011 - Sep 2012 |
Working as a game user researcher on an unpublished game
named Hardware, Please see the
website.
I developed Data mining and Visual Analytic system
to help different teams such as Design, Production, and
Marketing to tackle their questions about game. |
University Researcher at Electronic Arts
(Canada, Burnaby) |
March -October 2011 |
Working as game user
researcher to develop visual analytic system, and data
mining methods for NBA, Dragon Age Origins. |
Game Designer and Developer at
ACE3DFX (Canada) |
Jun 2010 - March
2011 |
Working
as a game designer and main developer on an IOS
published game named
ACE-Hockey, We used
Unity game engine for this fun game. Contract job |
Game Designer and Developer at
Carmaworks
Contract( USA, Seattle) |
Jun 2010 - March 2011 |
Working as a designer and
main developer on an IOS published game named “Voltan
Adventures”, We used
Cocos2d-iPhone
game engine with Fmod
sound engine to create an interactive music game which
tried to teach some basic concepts such as Timing,
Tempo, Rhythm, and Sequence to younger audiences. |
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Feb 2010 - June
2010 |
Working
as game user researcher to develop visual analytic and
metric based systems, Using
Jasperreport
technology for Tokiworld
virtual world game. |
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Feb 2009 - June 2009 |
Working as a game user
researcher to conduct several user studies to
investigate successful design framework for developing
Cooperative games, for younger audience, I also,
developed a prototype game using Flash and Action
script, with some other colleagues to show different
design possibilities. |
I worked
on Game education Systems, and workshops, and explored
different international video game institutes to better
understand and suggest an education system model
appropriate with local cultural,social, and educational
structures. |
Software Developer and Designer at System Groups
(Contract, Iran , Tehran) |
July 2005 - July 2007 |
I worked as a Software
designer and developer, in a Farsi web application aimed
for document and letter management for large size
organizations. we used different technologies, such as
J2EE (Weblogic), Database (Oracle), and OS (Linux, and
Windows server) in this project. I mainly worked on
their reporting system based on
Jasperreport
technology, while developing different client side and
server side libraries and tools, either for build
integration, or end user content uploading. |
Recent Teaching Experiences |
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Teacher Assistant of “IAT 312:
Fundamentals of Game Design” SIAT, SFU, |
Fall 2008
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Teacher Assistant of “IAT 410: Advanced Game
Design” SIAT, SFU, |
Spring 2009
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Teacher Assistant of “IAT 312:
Fundamentals of Game Design” SIAT, SFU, |
Fall 2009
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Teacher Assistant of “IAT 410: Advanced Game
Design” SIAT, SFU , |
Spring 2010
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Teacher Assistant of
“Artificial Intelligence” Computer Engineering, IUST |
Fall,Spring 2006, 2007
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