Publications |
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1.( FDG 2013) - Visual motion in a railed shooter game: A designer study (accepted) |
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4.( ICEC 2012) - Visual Designs: Effects on Workload and Performance in a Railed-Shooter Game |
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7.( HCII 2011)- Body Buddies: Social
Signaling through Pupeteering |
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8.WCC 2010 The effect of age, gender,
and previous gaming experience on game play performance |
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9.GHC 2010 The Effect of Age, Gender,
and Previous Gaming Experience on Customization activities
within games |
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10.( CHI 2010) - Understanding and
Evaluating Cooperative Games |
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11.AAMAS 2010 Gestural Turing Test: A
Motion Capture Experiment for Exploring Nonverbal
Communication |
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12.Futureplay 2010 User Studies - A
Strategy towards a Successful Industry-Academic
Relationship |
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13.Robocup 2007 (Atlanta)
Evolutionary Design of a Fuzzy Rule Base for Solving the
Goal- Shooting Problem in the Robocup 3D Soccer Simulation
League” |
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