GoalsTo build an interactive 2-dimensional graphics program. To implement selection and 2-dimensional transformations (translation, scaling, rotation) of graphics objects.
| |
Assignment You are to design your own 2-dimensional graphics project. Some possibilities are:
| |
What to turn inA functional specification of your project is due on January 29, 2002. It should be three to five pages long and look like a user manual for you project. Includ some drawings of what the screen will look like. The project is due of February 26, 2002. You should be ready to demo your project on that day. We'll go to the PC and Unix labs so you can see each other's work. Please turn in a revised user manual, an executable, source code, and a real screen dump or two.
| |
Grading
|
Last Updated: December 26, 2002 4:59 p.m. by