Semester 1: Fall
- CS 1200 CS/IS Overview 1
- CS 1800 Discrete Structures
- CS 1801 Recitation for CS 1800
- CS 2500 Fundamentals of Computer Science 1
- CS 2501 Lab for CS 2500
- ENGL 1111 College Writing
- ARTF 1124 3D Foundation
- ARTF 1125 3D Tools: Form Basics
Co-op Preparation
- CS 1210 CS/IS Overview 2: Co-op Preparation
Semester 2: Spring
- CS 2510 Fundamentals of Computer Science 2
- CS 2511 Lab for CS 2510
- CS 2800 Logic and Computation
- CS 2801 Lab for CS 2800
- GAME 1110 Games and Society
- GAME 1111 Recitation for GAME 1110
- ARTF 1122 2D Foundation
- ARTF 1123 2D Tools: Imaging Basics
Semester 3: Fall
- CS 3500 Object-Oriented Design
- MATH 1260 Math Fundamentals for Games
- PSYC 1101 Foundations of Psychology
- Elective 1
Semester 4: Spring
Semester 5: Fall
- IS 4300 Human Computer Interaction
- GAME 3150 Game Design Algorithms
- GAME 3700 Game Projects: Pre-Production
- Creative Industries Elective 1
Semester 6: Fall
- GAME 3800 Game Projects: Assets & Prototyping
- ENGL 3302 Advanced Writing in the Technical Professions
- Creative Industries Elective 2
- Elective 3
Semester 7: Fall
- CS 4500 Software Development
- GAME 4700 Game Design Capstone 1
- Creative Industries Elective 3
- Elective 4
