Network ( 1 (2 3 4 5) 2 (1 6 5) 3 (1 7) 4 (1 8 9 10) 5 (1 2 10 11) 6 (2 7 9) 7 (3 6 10) 8 (4) 9 (4 6) 10 (4 7 5) 11 (5) ) Traffic ( 1 (2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 2 (1 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 3 (1 with 1.0 2 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 4 (1 with 1.0 2 with 1.0 3 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 5 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 6 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 7 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 8 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 9 with 1.0 10 with 1.0 11 with 1.0) 9 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 10 with 1.0 11 with 1.0) 10 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 11 with 1.0) 11 (1 with 1.0 2 with 1.0 3 with 1.0 4 with 1.0 5 with 1.0 6 with 1.0 7 with 1.0 8 with 1.0 9 with 1.0 10 with 1.0)) Initialize Util constant = 0.5 Proximity greedy Probability priority Flow propagate Utilization Bias Factor bf2 Iterations 100