class rectangle{ private: double width; double length; char* name; public: rectangle(); ~rectangle(); void SetWidth(double w); double GetWidth(); void SetLength(double l); double GetLength(); double ComputeArea(); string GetName(); void SetName(char*); void Display(); }; rectangle::rectangle(){ cout<<" rectangle CONSTRUCTOR called\n"; name = new char[25]; name[0]=0; length=1; width=1; } rectangle::~rectangle(){ cout<<" rectangle DESTRUCTOR called for rectangle="<