Glen Coppersmith and I (James Dennis) have done some research into game playing artificial intelligence algorithms. We applied this research to tetris. Below are the links we feel are worth giving out at the moment. Source code will be posted when we feel tetris has been completely dominated.
We spoke to the Northeastern University chapter of the ACM about our research on March 17th, 2004. Northeastern ACM calender.
Zabir Hoque ran the AI and got 231,675,678 lines! That's the highest score we have heard our tetris game do so far. It's also the highest score I have heard of any tetris ai playing. Thanks Zabir!
Feel free to contact us:
- James Dennis (email@example.com)
- Glen Coppersmith (firstname.lastname@example.org)