CS 5500 Spring 2011 Karl Lieberherr Due Jan. 24 Project 1: Reading: Read the first 4 chapters of the text book. Spread the reading over the two weeks. Part 1: Familiarizing yourself with the requirements for the project. Play the game for which you are going to design and implement an arena. The game is called the Scientific Community Game. It is not important that you are perfect at playing the game but you learn most about the requirements, if you try to play the game well. Turn in your game history. Part 2: Falsify my High-Level Requirements Document (read about Falsification in the text book). Falsification includes: is there a mismatch between what you see in the game you play and what is in the high-level requirements document? Part 3: Develop uses cases for the SCG Arena. Develop use cases for SCG(HSR) that you played manually in part 1. Requirements definition for instance of SCG: Domain: valid use case quality use case Claim Definition: Define problems. quality, resource