Managing Software Development
Spring 2008
Karl Lieberherr  

Project 9: 
Pulling out the MAX-CSP Solver

Out: March 24, 2008

Due date: March 31, 2008 

PART 1:

To improve the performance of your SDG(CSP) player,
pull out the MAX-CSP solver from your player
and test it independently. Evaluate the quality
of the assignments found within the resources given
to the algorithm.
How would you improve the MAX-CSP solver if you want
to use it as a general 
MAX-CSP solver and not only for the SDG(CSP) game.
Get inspiration from the Sudoku game.

Put the improvements into your player so that
it plays the game better.

PART 2:

Do the midterm on the computer.