The SCG (Specker Challenge Game) is a game to drive innovation in algorigthmic domains. In the SCG the agents deal with uncertainty because they need to assign a confidence in [0,1] to every belief they offer. The confidence determines how much reputation is gained or lost when the belief is supported or discounted. The confidence depends on: the amount of resources spent on trying to discount the belief; the knowledge the other agents may have; the likelihood that new algorithmic techniques exist; etc. How can a universal probabilistic programming language help to program the agents? How can inductive learning help to improve the agents?