The classic = absolute game can be viewed as using a simple secret, like all 0 or all 1 which is determined by the game configuration. difference between finding hard problems and hiding secrets. The objective is to do better than the default. Check: A, !A or !B default = all true satisfies fraction F(t) for cnf t. it is difficult to say uniformly, how much better than all true? it is easier to say: can always do fraction x. but can compute how much all true satisfies on worst instances