Labs 5/6 draft API by Professor Futrelle

Lab 5/6 API sketch by Professor Futrelle, 2/4/2001 This is a draft API derived from my single file version of a solution to the entire Lab 5, Lab 6 project. It should help you to do the project.

It should be emphasized that the descriptions here go far beyond a conventional API in that I have many public variables that are usually not "exposed" to a user of a set of classes and functions. I am giving many details to aid you in implementing your system without too much difficulty.

The following includes were needed:

#include <iostream>
#include <iomanip>
#include <fstream>
#include <cmath>
#include <cstdlib>


Returns a double between 0.0 and max.
Code was given to  you for Lab 4.

   double randomDouble(double max) 

Uses randomDouble to return a double uniformly
distributed between min and max.

   double doubleRange(double min, double max) 

Returns an integer between 0 and max.
Code was given to  you for Lab 4.

   int randomInt(int max)

Uses randomInt to return an integer uniformly
distributed between min and max.

double intRange(int min, int max)

CLASS

Car represents a single car with position and speed
and functionality that allows it to respond to the speed
and distance to the car ahead.

class Car

MEMBER VARIABLES

  The speed of the moment, in meters/second.
  
	double speed
  
  The position in meters.
  
	double position
  
  A random speed between 25.0 and 35.0 meters/sec that is 
  set and then not changed during the run.  The car will attempt
  to move at this speed when well behind the car ahead.
  
	double preferredSpeed
  
  A separation from the car in front in meters, 
  below which the car begins to reduce its speed.
  Not changed during a run. Typically 50.0.
  
	double OKseparation
	
  Similar to OKseparation, but for speed.
  Typically 2.0 meters/sec.
  
	double OKspeedDifference
	
  The separation at each step between a car and the
  car ahead, in meters.
  
	double actualSeparation

  Similar to actualSeparation, but the distance to
  the car ahead.
  
	double actualSpeedDifference

  A pointer variable to the car ahead.
  
	Car* carInFront
 
 MEMBER FUNCTIONS
 
  The class constructor function for a Car.
  All cars are typically given the same separation
  and speed difference parameters.  Each is given
  a different position, e.g., 40.0 times the index
  of the car in Simulation's myCars array.

	Car(double OKseparation, 
			double OKspeedDifference,
			double position)
	
   This function moves the car ahead, basically by adding
   to its position, speed*timeStep.  But it includes the
   entire "policy" that the car uses to decide whether to
   speed up or slow down, on the basis of the position
   and speed of the car ahead of it.
   
	void step(int timeStep)

   This function is called for just one of the cars, instead of step().
   The car slows down steadily to 0.0 speed before a certain time,
   e.g, 30 secs. and then after another time, e.g., 50 secs.
   accelerates up to its preferred speed.  The cars behind will all
   eventually come to a stop during the 20 or so seconds this car
   is stopped. (See the sample run I posted.)
   
	void specialStep(int timeStep, int elapsedTime)


CLASS

class Simulation

MEMBER VARIABLES

  An array of ten pointers to Car objects.
  
	Car* myCars[10]

MEMBER FUNCTIONS

  The constructor uses new to create a Car for each 
  entry in the array.  Then it places a pointer in each
  car to the car in front, except for the front car, which
  has a null pointer.
   
	Simulation()
	
  This loops over time until numsteps are done, with 
  the elapsed time accumulating to numsteps*stepSize,
  all in seconds.
  
	void run(int numsteps, int stepSize)

  This loops over all cars (10 of them) for each time step.
  One car, e.g., myCars[5] is treated specially using
  specialStep() to slow it down to a stop and have it sit
  there while the cars behind react, one after the other.
  
	void stepAll(int step, int elapsed)

  The report function can be run at every step or use a 
  test such as elapsedTime%10 == 0 to report only every 
  10th step.  It fills an array with blanks each time and
  then fills in certain elements of the array with characters
  at positions corresponding to the cars' positions.
  I used the function char(carIndex + 65) to produce a character
  between A and J in my simulation. If report writes to a file
  you can get long reports.  
  
	void report()


MAIN() FUNCTION

   This creates one new instance of Simulation and calls
   run(), typically for 200 seconds, with time step 1.
   
     int main()