CS G140 Computer Graphics - Student Projects Spring 2006

Professor Harriet Fell

Monday, April 10, 2006
Mark GordonA Rapid Hierarchical Rendering Technique for Translucent Materials
Xin DongFast and Accurate Texture Placement, IEEE Computer Graphics and Applications Jan/Feb 1997
Alexander Friedman High Dynamic Range Rendering
Srinivas LaxminarayanNurbs
Bryan Chadwick Bezier Surface Raytracing
Practical Ray Tracing of Trimmed NURBS Surfaces. W. Martin, E. Cohen, R. Fish, P. Shirley.
Ray Tracing of Subdivision Surfaces. L. Kobbelt, K. Daubert, H-P. Seidel.
Monday, April 17, 2006
Mike RiekerVisual Simulation of Lightning
Poonit Marketkar Interpolating Splines with Local Tension, Continuity and Bias Control
Francisco CrespoEfficient Simulation of Light Transport in Scenes with Participating Media using Photon Maps by Henrik Wann Jensen Per H. Christensen
Bert GaoEfficient Image-Based Methods for Rendering Soft Shadows
Sergei Bulatov A Simple, Efficient Method for Realistic Animation of Clouds
Victor Ortenberg Escherization by Kaplan and Salesin

Harriet Fell
College of Computer Science, Northeastern University
360 Huntington Avenue #202WVH
Boston, MA 02115
email: fell@ccs.neu.edu
Phone: (617) 373-2198 / Fax: (617) 373-5121

Last Updated: April 2, 2006 9:52 a.m.
The URL for this document is: http://www.ccs.neu.edu/home/fell/CSG140/StudentTalks2006.html