Spring 2011 CS5310 Computer Graphics

Assignment 4

Professor Harriet Fell


Introduction

In this assignment, you will make the final additions to your ray tracer. You will add quadrics and use 2D or 3D Perlin noise to add textures to your objects.

General description

See Linear 2D Noise Image Samples for the samples I presented in class and Linear 2D Noise Code for the code that produced these images. There are also links on the course home page to Perlin's original code and yo some articles. You may start with this code, translated to your favorite language, or do something completely different. See if you can produce wood grains, stucco, bark, better clouds, water. . .

Due

By midnight, Thursday, March 19

Grading

The usual grading guidelines apply for late work.

The breakdown for grading is:

Turn in:


Harriet Fell
College of Computer Science, Northeastern University
360 Huntington Avenue #202WVH
Boston, MA 02115

Phone: (617) 373-2198 / Fax: (617) 373-5121

Last Updated:
The URL for this document is: http://www.ccs.neu.edu/home/fell/CS5310/Assignments/CS5310SP2011prog4.html
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