import java.awt.*;
// import java.awt package
import java.awt.event.*;
// import java.awt.event package
import java.applet.*;
// import java.applet package
/*
<applet code="MouseEvents" width=300 height=100>
</applet>
*/
public class MouseEvents extends Applet implements MouseListener, MouseMotionListener{
// class MouseEvents is a subclass of Applet class
String msg ="";
int mouseX =0, mouseY = 0; //coordinates of mouse
public void init() {
addMouseListener(this);
//A Listener to events of mouse is added. ‘this’ specifies that this applet will listen to the actions
//by itself
addMouseMotionListener(this);
//A Listener to events of mouse motion is added
}
public void mouseClicked(MouseEvent me){
mouseX = 10;
mouseY = 10;
msg = "Mouse clicked";
repaint();
}
public void mouseEntered(MouseEvent me){
mouseX = 10;
mouseY = 10;
msg = "Mouse entered";
repaint();
}
public void mouseExited(MouseEvent me){
mouseX = 10;
mouseY = 10;
msg = "Mouse exited";
repaint();
}
public void mousePressed(MouseEvent me){
mouseX = me.getX();
mouseY = me.getY();
msg = "Down";
repaint();
}
public void mouseReleased(MouseEvent me){
mouseX = me.getX();
mouseY = me.getY();
msg = "Up";
repaint();
}
public void mouseDragged(MouseEvent me){
mouseX = me.getX();
mouseY = me.getY();
msg = "*";
showStatus("Dragging mouse at" + me.getX() + "," + me.getY());
repaint();
}
public void mouseMoved(MouseEvent me){
showStatus("Moving mouse at" + me.getX() + "," + me.getY());
}
public void paint(Graphics g){
g.drawString(msg, mouseX, mouseY);
}
}