Undergraduate Computer Science

CS U540: Computer Graphics

Charts a path through every major aspect of computer graphics with varying degrees of emphasis. Discusses hardware issues: size and speed; lines, polygons, and regions; modeling: objects and their relations; viewing: what can be seen (visibility and perspective); rendering: how it looks (properties of surfaces, light, and color); transformations: moving, placing, distorting, and animation; interaction: drawing, selecting, and transforming.
Prerequisites:
CSU213 and MTHU371 (Linear Algebra).
Credit hours: 4 SH